21:14

Experiments with Maya on environment

After many tests I finally found a way to create foggy environment, which would not effect character itself (character will be clear edged without any blur effect)
13:06

Maya: Games Modeling: Body part 2.1

12:55
01:42

Adaptation: Animatic (updated)

First version of  my animatic.  Animatic isn't very detailed, my main goal so far was to create disturbing atmosphere using sounds and minimalistic environment.

16:30

Emit from particles (Fireworks 2)

16:04

Environment thumbnails



12:56

Character Design: Development


Some experimentation on my design of Gregor Samsa. 





22:19

Character Design: Experiments

20:08

Character Design: Experiments


17:26

Maya tutorials: Curve flow: Motion Path Dynamics

16:37

Maya tutorial: Curve Emitter: Water Foam

15:41

Maya tutorial: Curve Emitter: Shockwave

13:09

Maya tutorials: Curve Emitter: Fireworks 1

01:46
19:58

Character design: experiments




03:01

Maya Tutorials: Games Modeling: Head part 2


23:07