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Modeling progress
Here are some screen shots of the room modeling progress, which comes alongside with designing props for it. fallowing my projects logic, each thing in the room represents death, vanity, science, magic and earthly pleasures.
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Concept
One of the first concepts of how the table that represents death would look like.
Silk and Cloth represents Vanity
Hourclock: time limit and passing
Skull: Death
Unlit Candle: a sign that shows there is no spiritual illumination in the darkness of ignorance.
A Jar with a dead Dove: The death of hope, purity and love.
Apples with maggots/ rotten fruit: decay and aging
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Hourclock Designs
Each table in the room will represent different aspect of Vanity. Here are some designs for hourclock that represents time limit and passing, which means time should not be wasted. The hourclock would stand on the table that represents Death.
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Room Layout
After experimenting with extruding faces, changing their sizes and heights, i came up with rough layout for the room.
I am also going to divide room into 3 sections, which each would represent Vanity: Death, Earthly pleasures and Science/Magic
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